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 Post subject: 3ds Max Rendering...
PostPosted: 01 Nov 2011, 08:38 
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My first rendering in 3ds Max

Comments welcome ;)

Image

and a slightly different, bigger image

Image

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 Post subject: Re: 3ds Max Rendering...
PostPosted: 01 Nov 2011, 12:51 
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That looks AWESOME!!!!! :smt023 \:D/ =D> :smt023 \:D/ =D> :smt023 \:D/ =D> :smt023 \:D/ =D>

Please send the painting dept a memo asking them to please complete their work.
They signed off on the jobcard but the pilot's optronic turret has only the primer and undercoat.


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 Post subject: Re: 3ds Max Rendering...
PostPosted: 01 Nov 2011, 14:03 
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Quote:
the pilot's optronic turret has only the primer and undercoat


Hehe, Did I miss that? oh well, will send it back to the paintshop. But the optronics turrets on these choppers are not all painted the same?

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 Post subject: Re: 3ds Max Rendering...
PostPosted: 01 Nov 2011, 14:12 
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Jakes wrote:
Quote:
the pilot's optronic turret has only the primer and undercoat


Hehe, Did I miss that? oh well, will send it back to the paintshop. But the optronics turrets on these choppers are not all painted the same?



Ohhh I see you mean the little round noob on top of the nose... OOPS!

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 Post subject: Re: 3ds Max Rendering...
PostPosted: 01 Nov 2011, 19:52 
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Took no 680 back for the repaint flaw, and they returned it just now.

here is a high res for wallpaper...

Image

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 Post subject: Re: 3ds Max Rendering...
PostPosted: 02 Nov 2011, 10:12 
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Hi Jakes,

I take my hat off, as Rooivalk is deceivingly difficult to draw or build. You did a great job. I just want to make one comment on the front though. The nose shape is odd, and I traced it back to the canopy being too narrow as the culprit. I've drawn a rough set of lines to give you an idea what I'm referring to. This is of course merely my opinion.

Image

Keep up the good work. :smt023
Cheers
John

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 Post subject: Re: 3ds Max Rendering...
PostPosted: 02 Nov 2011, 10:19 
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Hi Bladerunner,,

Thanks for the input! yeah The wire drawings I've had was not that accurate on the front elevation, or let me say, when I traced the lines from the front elevation, then it did not correspond with the top elevation. So had to choose which one I will use as main reference, and I used the top, as it have more info on it. But will play around with the scaling and see what I can correct!

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 Post subject: Re: 3ds Max Rendering...
PostPosted: 02 Nov 2011, 12:02 
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Joined: 14 Mar 2007, 16:57
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Location: ILS RWY19, FACT (Cape Town)
Awesome work Jakes ... absolutely MAGIC !!!

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 Post subject: Re: 3ds Max Rendering...
PostPosted: 02 Nov 2011, 13:11 
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Thank you Brent! ;)

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 Post subject: Re: 3ds Max Rendering...
PostPosted: 03 Nov 2011, 23:53 
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Location: Tring, Hertfordshire, UK
Very lekker! Are you going to make this available to purchase perhaps?

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 Post subject: Re: 3ds Max Rendering...
PostPosted: 04 Nov 2011, 07:54 
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Hi Monique,

Glad you like it. It is available for purchase here but I am sure a better prize can be discussed, as I only get about 60% of that selling prize. Anyone that is interested, can PM me.
But the FS9 and FSX model will remain freeware to download :smt023

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 Post subject: Re: 3ds Max Rendering...
PostPosted: 10 Nov 2011, 19:00 
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Location: Christchurch NZ
Hi.
More than excellant work Jakes.
plse provide a site to download for FS9.

Truelly inspiring


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 Post subject: Re: 3ds Max Rendering...
PostPosted: 11 Nov 2011, 07:47 
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Thank you Sir!

The Rooivalk for FS (beta Version 1.3) is available for download at www.fsworld.co.za 's download page. You need to register for free to access the download page

Enjoy!

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